Gemini Omni(deepmind.google)

316 分 | 作者 meetpateltech 22小时前

25 条评论

  • manas96 20小时前
    In my day job I program rigid body behaviour in real time amongst other simulations. I think rigid body contact is hard to learn as it is inherently discontinuous.. something you discover when trying to code a solver.

    As such I always use this prompt as a test: "A video of a jenga brick tower falling over as a brick is removed. The physics of each brick must be realistic."

    It gave me a video of where bricks suddenly disapper or morph into others[1]. The linked video is after 2-3 iterations of me insisting on realistic physics. If you are just glancing at this, you would believe it is realistic.

    That said this is still very impressive and one more step towards .. IDK what. But I am a bit reasurred that at least my job won't be fully replaced with AI :)

    [1] https://streamable.com/2em1r3

    • E-Reverance 19小时前
      > But I am a bit reasurred that at least my job won't be fully replaced with AI :)

      I honestly can't comment with certainty that training from videos alone and whatever tokenization scheme they're using will ever get perfect dynamics.

      However it is worth noting that transformers can do a pretty good job at learning dynamics with the right pipeline (not video): https://arxiv.org/pdf/2605.15305 https://arxiv.org/pdf/2605.09196

      My point here being that representationally, it might be possible to learn good dynamics without a radically different approach/arch. There are already models that extract 3D tracking points from videos, so they could possibly be leveraged for learning dynamics (which on its own gives precedent for end-to-end approaches also possibly working).

      • manas96 16小时前
        Thanks for the additional reading. I've often thought about LLMs and their ability to represent the physical world with its laws. And always concluded it is not really possible to do so with "just" text tokens and their relations in a latent space. It looks to me there are different approaches being taken to tackle this:

        * You could instruct your LLM to interact with a simulator to run experiments and infer behaviour

        * You could edit the transformer model and inject spatially relevant data rather than text as is done in above paper

        * You could change the architecture to be more condusive for representating a world state. I.e., LeCun's JEPA world model.

        * You could further enhance some of the above by using a differentiable physics engine (eg. NVIDIA Newton) to calculate losses directly.

        But at the end of the day if a model has any hope to always produce realistic physics, it HAS to learn the laws of nature in some form or other. It looks to me that the next big leap could be achieved by combining the last two approaches.

        P.S.: I like discussing such topics. If anyone knows a forum or discord with like-minded people, please let me know :)

    • AgentMasterRace 12小时前
      I'm not sure why, especially because you're a developer... But damn, the amount of people that expect AI to just one shot stuff is hilarious. Half of the time I make a typo or something, should I be laughed out of the room?
      • AlecSchueler 6小时前
        They said the given example took 2-3 iterations. If you think it could be done in 4-5 etc maybe you could share your own result?
      • manas96 4小时前
        I did prompt additional times insisting on realistic physics..
    • nine_k 20小时前
      Such videos are essentially dreams: how it feels that the planks should move, not what equations of rigid body physics would compute. And the feeling is realistic (even if overly dramatic in the end). If "stylistic transfer" works for static pictures spread out in space, why won't it work for the character of motion spread out in time?
    • darkwater 19小时前
      I wonder what's the training data that makes it generate the final "explosion"...
      • Unai 4小时前
        Interestingly, the video on the announcement also starts with some papers and a toy car on a wooden table exploding like those jenga pieces.
      • jddj 19小时前
        A little too much Michael Bay
        • tiahura 17小时前
          I was thinking eleven.
      • badsectoracula 17小时前
        The physics engine glitching is very realistic :-P
    • oceansweep 18小时前
      Totally unrelated, but what would you say the feasibility of writing simulation software for simulation of/replicating body movements during/in a martial arts technique would be?

      I’ve often thought it would be very handy to have a proper simulator for being able to simulate and identify inefficiencies in one’s technique, but no idea whether it would be feasible to do.

      • manas96 16小时前
        I think modelling accurate articulated body dynamics is feasible but when you add deformation (muscles) it gets much harder.
      • jackling 17小时前
        Would be similar to the typical simulations of humanoids. If you need to model the deformations of the human body, or get a proper model of tendons that make up humans, it'll be more difficult, but possible.

        Proper simulators for those exist, you essentially need an engine with a compliant contact model. MuJoCo is the goto here, see:

        https://mujoco.readthedocs.io/en/stable/modeling.html#muscle... https://mujoco.readthedocs.io/en/stable/computation/fluid.ht...

        These explicitly model biological muscles. IIRC it was originally created to model human hands (I could be misremembering though).

        Really depends on the fidelity you want.

        Edit: I also work in rigid body simulation for robotics.

        • manas96 16小时前
          Indeed, it entirely depends on which axis you want to focus on. A loose trade-off chart would be speed, stability and accuracy. You can only have two of these in a simulator.

          Robotics folks probably want speed and accuracy. I'm from the video game industry so I generally look for speed and stability.

          Note: This is a loose analogy and recent techniques are already blurring the lines between these axis.

    • sbinnee 14小时前
      Classic 3d simulation artifact with boundary conditions. I remember for an assignment where I had to model liquid with rigid bodies, they would suddenly gain infinite force at the corner and just disappear. It's clear that they must have used a lot of these kinds of synthetic data. But what's impressive to me, every release of these models, I am feeling less and less uncanny valley.
    • christoff12 19小时前
      thanks for intro to streamable
      • staindk 18小时前
        In my experience (from a couple of years ago), Streamable can be great but it's just worth checking what their current retention policy is like.

        We were sharing game clips with each other and after a while realised our old clips were just gone, being deleted after 30 or 90 days or something.

      • manas96 18小时前
        it was the first link I got after googling free video hosting sites
    • aaroninsf 15小时前
      Some serious clipping
  • torginus 18小时前
    While at a cursory glance it looks as impressive as always, subtle spatial errors, and geometry that changes as it goes out of sight and comes back again hints at the fact that Google has still yet to solve the problem of deep spatial understanding.

    Which considering just how pretty and detailed this whole thing looks, imo points at a fundamental issue at how these things are trained - it's as if there's no structure to its knowledge and training, like how an artist trained to draw would first try to understand simple 2d composition, then perspective, then light and shadow, mastering each concept and gradually building up a hierarchical understanding - it seems like its trying to learn everything at once.

    I would rather see an AI model that I could give a floorplan of a building and it would generate an accurate flythrough on any path, even if it looked like butt.

    Im not just talking out of my arse, I did work for a while in data science/engineering, and one of the big lessons people needed to be reminded of is to clean/downsample the data - a dataset consisting of a million samples could very well take 1000x as long to process as if we downsampled the whole thing to just a couple of thousand samples and we could learn the same conclusions with the fraction of expended time/effort.

    I'm sure there's a similar logic in RL, that if you dump a trillion samples into the datacenter that consumes the same power as a city, what the model learns is what it could've learned with a much more curated training set and directed approaches.

  • adenta 21小时前
    At first usage I'm not impressed. I've probably spent a couple grand on Seedance 2 to date, and I can't find anything google omni flash does better than Seedance from running a handful of samples through the system. You can find some of the videos I've made in my HN bio link.
    • kamranjon 21小时前
      Just curious - are you at all concerned about the legal implications of ai-generating property listing videos?
      • layer8 20小时前
        The legal risk probably lies solely with those who are selling the properties. They are responsible if the video misrepresents anything.
        • adenta 20小时前
          yeah, it's all about keeping everything grounded in reality.
          • gowld 20小时前
            But it looks so fake that I wouldn't waste time visiting a property advertised like that.
            • wcxcv 18小时前
              Agreed, the author surely must see and know this?
            • leflob 18小时前
              I agree, looks pretty terrible...
          • HDBaseT 11小时前
            You are misleading people. I think this is disgraceful.

            Please grow a spine.

    • red2awn 19小时前
      I have exactly the same thought. Anyone who had used seedance 2.0 a bit can tell Gemini is a bit behind, and seedance 2.1 is on the horizontal already.
    • CommanderData 19小时前
      Seedance 2 is amazing, compared with anything else American tech is producing. It does struggle with consistency like all other models.

      The other problem is Seedance is heavily censored because of copyright concerns.

      • dotancohen 17小时前

          > The other problem is Seedance is heavily censored because of copyright concerns.
        
        Instead of censoring, wouldn't it make sense to simply not train on copyrighted materials?
        • jarjoura 12小时前
          The problem isn’t training data, it’s reference locking and allowing anyone to make whatever content they want.
          • dotancohen 9小时前
            What is reference locking?

              > allowing anyone to make whatever content they want.
            
            One could draw a Mickey Mouse three-disc logo in inkscape, but nobody would sue inkscape because the application did not know what was being created. Likewise, asking for e.g. "a black disc, with two smaller discs tangent to it at a 105 degree angle" would not be infringing if the model never saw the Mickey Mouse logo to begin with.
  • enragedcacti 21小时前
    > Prompt: Make it look like the weird shape of my hand hole super zooms and magnifies the ground it's looking at in sharper quality.

    There's got to be a reason this is phrased so insanely, right?

    • bar94 19小时前
      Even weirder:

      > Prompt: A skeuomorphism stop motion explainer about how the brain hippocampus works with a compelling voiceover. Don’t add seahorses. No voice cuts at the end. Don’t add text

      Seahorses???

      • gfaure 19小时前
        The genus of the seahorse is _Hippocampus_.
        • svieira 18小时前
          And the fact that a transformer model can't distinguish between the two in the context of the sentence given is a point against the general nature of the intelligence.
          • Geee 17小时前
            We are at the point where "don't add seahorses" doesn't actually fill it with seahorses like the previous models.
        • incognito124 19小时前
          This guy prompts. Insanely astute.
      • FrostKiwi 14小时前
        The goblins evolved it seems
    • nightpool 19小时前
      Yes, if you watch the video closely you can see that the "lensing" effect only really covers a circular area—this prompt probably went through multiple iterations where the author was trying to improve it so that the shape of the hand was reflected more closely.
    • layer8 21小时前
      Image-search for “hand hole” at your own peril.
  • raincole 21小时前
    At the bottom there is a "Try in Youtube Shorts" button.

    Oh god...

    • kordlessagain 20小时前
      • darksim905 12小时前
        your videos and links re: nuts services are very cool. Is that something you're working on with others? What's the best way to keep on top of that?
    • entropicdrifter 20小时前
      [flagged]
      • dyauspitr 14小时前
        Yes, each data center uses an entire lake of water. The hysterics are pretty sad and baseless.

        Have you ever considered that the solution to not having enough power is to generate more power, not curtail progress?

        All of these data center should come with their own solar panel arrays and battery packs. Who knows with enough need they might each come with their own small nuclear reactor.

        • tsco77 14小时前
          Then, if the Ai bubble is truly a bubble, the giant compute warehouses can be transitioned to power plants and used to store Amazon junk for delivery instead. Wonder what the economic wonkiness looks like when energy is that abundant.
          • dyauspitr 12小时前
            Anyone that has at least somewhat been following the space knows that this is not a bubble. Once we get to the point where these things can reliably come up with novel actions for physical robots, it’s game over. In fact, Unitree just released a video today where someone asks the robot to do something and it generates a new output action in real time. We’re very close.
            • suttontom 10小时前
              They can't even reliably follow instructions from text. I think "it's just around the corner/just wait x months/just wait and see bro" is one of the most telling signs of AI psychosis.
              • dyauspitr 9小时前
                Well, I’m gonna drop out of this because you don’t want to really accept that what we have is genuinely useful. I’ve seen it across multiple companies. It works very well on my team and that has made me a believer. I was skeptical and rightfully so for a very long time.
  • baq 20小时前
    We could be solving fusion power and instead we’re generating videos of birds in space or something. The market is a harsh mistress sometimes.
  • blt 16小时前
    It's funny how they specifically use the phrase "output that follows real-world physics" to describe the marble rolling video. At the end of the zigzag track, the marble jumps up for no reason. In a couple of other places it speeds up with no apparent energy source. It's still an amazing result, but they could have picked a better example for this claim!
  • kenjackson 20小时前
    I'm an AI optimist. But AI video is probably the one thing that does depress me. Seeing that we can make anything visually, there's nothing that impresses me visually. I watch a video that two years ago I would've thought was really cool, and now my first thought is, "Yawn, is this AI?".

    Video, more than anything else, is the place where I really care if something is AI or not. If I could get a TikTok that had no AI usage -- I'd be in. Which is weird for me, because I'm typically the guy who is all-in on AI.

    • raincole 20小时前
      It ruined the whole category of "cute animals acting goofy" content for sure.
      • slfnflctd 18小时前
        Yeah, I'm kinda sad about that one. Most of my friends and family are aware many of these are fake now, but argue that it still invokes the same response in us so it's okay. For me, though, however intangible or irrational it may be, I do feel a sense of loss.

        Funny enough, this is actually one of the few things which has bothered me with the AI boom, and I'm mostly pro-acceleration. A lot of what's happening seems inevitable. But surprisingly, knowing that cat or dog or bird or lizard or butterfly or whatever has a strong chance of being generated really does take something out of it to my mind. And I say that also knowing the extreme amount of staging which has long gone on with traditional nature videography. Somehow, knowing the animal is real means something... I'm still trying to figure out how to better understand and express this.

        • Vachyas 11小时前
          In addition, even knowing it's not real, I feel like I can't appreciate it as much as I did (or would've) a well-made clip that I knew was CGI.
    • impulser_ 20小时前
      I think the opposite. It allows more people to be creative. Similar to how the DAW allowed more people to become musicians. You can produce a hit song with just a laptop now.

      Now you can have people producing videos without needing a crew of people.

      • LetsGetTechnicl 20小时前
        You never needed a crew of people to make videos. This is just outsourcing people's creativity.
      • criddell 20小时前
        The potential for harm is so much greater with video than creating an mp3. You can stoke hate and fear so easily.
        • baq 19小时前
          The method in the madness is to generate so much on demand slop no one will accidentally find your hate and FUD content anyway.
          • criddell 19小时前
            It will be found because our politicians will share it.
        • bethekidyouwant 16小时前
          Or the opposite? all tools are dangerous…
      • jplusequalt 13小时前
        >I think the opposite. It allows more people to be creative.

        Why are you assuming that a majority of people don't already have the means to make videos? Many people have access to a phone, laptop, and stable internet connection. What else do they really need? What's stopping them from using their phones to shoot home movies, making animations with MS Paint, recording themselves talking about a subject they're genuinely interested in, etc.?

        >Now you can have people producing videos without needing a crew of people.

        This is conflating production values with creativity. Mr. Beast's videos cost millions of dollars to film and produce, yet they're creatively bankrupt.

    • criddell 20小时前
      For a few weeks, YouTube thought I wanted to see videos of package thieves being surprised by a booby-trapped box that was actually a glitter bomb. Video after video were these AI created shorts of supposed doorbell camera footage showing a thief running away with a box that explodes into a giant pink cloud.

      I eventually picked one and opened the comments and the top comment was something like "This is obviously an AI video. Who watches this?" and the reply was along the lines of "me because I like seeing thieves get what's coming to them".

      So you, like me, aren't interested in AI videos but I think there's a lot of people who don't care if it's real or not.

      Thankfully, YouTube eventually stopped showing those to me. Now it thinks I'm interested in road rage videos. My YouTube feed outside of the three of four channels I've subscribed to is terrible.

      • r_lee 20小时前
        > and the reply was along the lines of "me because I like seeing thieves get what's coming to them".

        I really wish a subject matter expert would pitch in to tell us what this is about?

        like a totally made up thing that is fake, somehow gives a sense of justice and satisfaction?

        is it something about imagining it happening in reality, or what?

        for me, if I see that something is AI, it's like I just feel nothing. because there's nothing in it, it has nothing of real value? like it doesn't evoke anything in me, it doesn't make me think "this was a great find!" or make me want to send a link over to my friends, etc.

        • criddell 19小时前
          Do you ever feel a sense of satisfaction watching a movie? I'm thinking of scenarios like when the bad guy is finally defeated or the hero achieves their goal.
          • Nition 5小时前
            I think with a book or movie, a lot of the emotional reaction actually comes from the work of the human that created it. You can feel the emotion of the creator and the story they set out to tell and have some connection with them. You make a good point about how we've always been able to emotionally connect with fiction, but low effort AI does feel different.
            • adampunk 3小时前
              What causes the emotional reaction in a film is moving images in front of you in sync with sound. Further, even the simplest of movies is the product of more than one person with more than one emotional state. What causes the emotional reaction in a book is you reading and understanding what text is in front of you. The emotional reaction can happen in the radical absence of the author and in total contravention of their alleged will!
        • kenjackson 19小时前
          This is the whole Dhar Mann genre, which is so cringe, but it definitely tickles something in us.
        • bethekidyouwant 16小时前
          As in any form of fiction?
    • nowittyusername 19小时前
      You get back as much as you put in. Just like with all generative tools the quality of the output depends on the quality of input. Slapping a prompt together will only get you so far, if you want the models to generate something really striking and unique you need to get your hands dirty. Gotta break out ComfyUI and build yourself a specific workflow, once you dig deep and understand how things are put together, why and so on, you can make really amazing stuff with any generative models. But you have to pay for that experience in patience and knowledge.
      • jplusequalt 13小时前
        >Gotta break out ComfyUI and build yourself a specific workflow, once you dig deep and understand how things are put together, why and so on, you can make really amazing stuff with any generative models.

        Where is this amazing stuff? Social media is a marketplace of ideas supposedly, so why haven't we seen a new wave of creators rise up in popularity?

    • sleno 20小时前
      • criddell 20小时前
        I tried to watch it, but TikTok kept throwing up a dialog over top asking me to slide a puzzle piece into place. I did three or four before just closing it.
  • meetpateltech 22小时前
  • franze 21小时前
    > I can create more videos as soon as your limit resets. Check your usage in Settings

    I did not create any videos yet.

    Google, building great AI that nobody can try out.

    But thx for the press release.

    • andrewstuart 21小时前
      Google often does this - they show it off and forget to give it to you.
    • tristanb 20小时前
      Me too - awesome job.
  • throw03172019 21小时前
    Browser crashes while scrolling because of all the auto playing videos. Please use IntersectionObserver to pause the video when not in display.
    • SyneRyder 19小时前
      Not to negate your experience, but seems fine on Firefox 150 on my Windows ThinkPad X1.
    • fuzzy2 20小时前
      On my iPad Pro from 2017, none of the videos even play. Not sure what's better!
    • nicce 21小时前
      Sounds like someone would use LLM to make it and no single human has reviewed
    • Foomf 20小时前
      It keeps crashing my browser as well. I'm on Microsoft Edge.
      • zarzavat 20小时前
        Same in Mobile Safari.
    • SoKamil 20小时前
      Safari?
  • clapthewind 22小时前
    I think Hollywood is in for a rough era. The disruption is happening at break neck speeds.
    • franze 21小时前
      At one point the only way to know if something is real or by a major US tech company is nudity.
    • andrewstuart 21小时前
      Hollywood is already in a rough era but it’s because they can’t create original human stories any more.

      This tech won’t change anything.

      • mrandish 20小时前
        Yeah, during most blockbuster movies lately all I can think is: "All pixels, no plot."
        • nomel 20小时前
          Project Hail Mary was largely real sets and a puppet.
          • Insanity 20小时前
            They used a puppet to play Rocky? Was not sure how they did it, don’t think I would really care, but that’s cool.
          • tencentshill 20小时前
            Was it? Hollywood has been caught lying about that to seem more authentic before. https://www.redsharknews.com/why-do-movies-still-insist-ther...
            • dymk 19小时前
              There are tons of behind the scenes pictures and video of the Rocky puppet being used on set, and Andy Weir talks in interviews about how almost no CG was used to enhance the puppet. I guess it's possible to fake all that, but it's a lot of lie to cover up.
              • mrandish 18小时前
                Andy Weir is a wonderful novelist and was truthfully relating his understanding but he's not a VFX person.

                I didn't see the quote you did but he probably confused the fact that PHM used physical elements in place of some CGI in certain scenes and the separate fact that a realistic physical puppet was used on set for reference. Some parts of that puppet are seen on-screen in some shots but most of the creature in most shots was CGI or CG enhanced (which looked great thanks to the ideal in-camera puppet reference it replaced). I explained more here: https://news.ycombinator.com/item?id=48198851

          • senko 18小时前
            Did they film on location, tho?
          • mrandish 19小时前
            I agree PHM was great (and I loved the book before the movie). But as a VFX person, please be careful not to buy into the currently popular studio PR line: "it's all real, almost no CGI". Media and influencers love this line and often unknowingly muddle the studio's very carefully crafted press release wording into outright lies by paraphrasing and making assumptions. The problem is these aren't just white lies, they deprive some very talented VFX artists from getting credit for amazing work.

            About the misunderstood puppet: A real Rocky puppet was indeed used on set (actually a few different puppets) and some of the puppet is sometimes seen on camera. But most of the puppet was digitally replaced with CGI or CGI-enhanced in most of the scenes. However, using a much more realistic puppet on set is indeed notable but not because the character wasn't CGI. The puppet is worth talking about because it directly enabled the final mostly-CGI character be really good CGI. It's good because shooting the physical puppet gave the VFX character animators an ideal reference that's "grounded" in the physical reality of the set, camera and lens. The subtle interplay of light, shadow, texture and specularity in the CGI are all grounded in reality. The puppet also let the actor interact with something closer to reality. It's a wonderful technique and should be celebrated instead of obfuscated to promote a "No CGI!" falsehood that trends well on social media.

            Also, PHM did use real sets (like most movies) and they were able to avoid using green screen for some of the ship exteriors but those backgrounds were still digitally replaced with CGI rendered elements, they just didn't use green screen to pull the matte. But on social media, "No green screen" (true) was conflated into "No CGI" (false). Instead of green screen they used a black backdrop with careful lighting and some hand rotoscoping to extract the digital mattes. Doing it this way had the advantage of not needing to digitally remove green spill on reflective surfaces by hand and it saved money over doing a StageCraft virtual volume at that size. Done well, a green screen could have produced the exact same shot but it would have cost more and taken longer.

            But influencers and media are unintentionally perpetuating "No CGI" myths instead of focusing on the actually interesting, more nuanced reality. Using more and better physically grounded references on-set IS a breakthrough that helps turn bad CGI into great CGI. Another example is Top Gun where "artfully misleading but technically true wording" in studio press releases grew into outright falsehoods online. Tom Cruise was truthful in saying that he was flown in a jet right alongside other REAL jets doing simulated dog-fighting. The lost nuance is that all the other jets Cruise flew with in those dog fight scenes were old Soviet trainer jets that look quite different and are much smaller than real MIGs. So the trainer jets were entirely replaced by CGI MIGs in post and are never seen in the final film. And we couldn't tell because the digitally removed jets provided ideal grounded reference for the CGI pixels that replaced them. And that's how we ended up with several famous YouTubers proclaiming "These are REAL jets, not CGI!" while showing 100% CGI jets. Same with Wicked and the CGI tulips. The fact that Wicked used thousands of specially grown tulips on-set (true) was confused into proclaiming "ALL these tulips are real, no CGI!" (false) while showing a scene where >90% of the tulips were CGI.

      • wcxcv 18小时前
        Theres a Steve Jobs quote about this
    • jarjoura 12小时前
      Hollywood is using this tech already. Storyboarding and previs work has already fully become driven by AI tools.
    • mackeye 21小时前
      you would watch a movie generated with the sterility of an LLM?
      • nomel 20小时前
        AI is already in a bunch of creative workflows. Just look at modern Photoshop. Selecting and hitting delete has AI infill for the background replacement.

        Creates can these video gen AI in various ways. There are some youtube channels of people using these in creative workflows that are really impressive, from mocap replacement, character insertion, background replacement, changing camera angle in post, animating/inserting characters from character boards, animated between stills generated in traditional methods, etc. It's not just "prompt and generate". It can be, because it's easy, but it also doesn't have to be. It's a tool.

        • mackeye 20小时前
          i do photo restoration as part of my research (bizarre place to be for a math undergrad), so i do think AI is a lifesaver for very small adjustments that would be tedious or subpar otherwise. i just disagree that its creative output is of value (which isn't the case you made, anyway).
        • CommanderData 19小时前
          I do wonder how studios are working around consistent human faces, it's a problem on almost every discussion forum I have read for AI videos and not something that seems to be solved yet.

          Do you have any examples of those creative workflows that have made it into Hollywood for example?

      • raincole 20小时前
        I think Hollywood's obsession with unnecessary sex scenes[0] is the #1 reason I have been watching less and less movies. So yeah, probably.

        [0] e.g. Don't Look Up

        • okdood64 1小时前
          > Don't Look Up

          That was just a bad, mildy entertaining movie.

      • drusepth 18小时前
        Weirdly phrased, but yes, I would watch a movie generated with an LLM by a person passionate about the movie they're creating.
      • garciasn 20小时前
        Sure; why not? It has to be better than some of the absolute garbage that's out on the various streaming services today; right?
        • mackeye 20小时前
          god help us if we have to choose between the two );
          • tiahura 17小时前
            I’m willing to condition long duration copyright on streamers being able to implement mature content edits.
      • senko 18小时前
        Have you seen the past dozen or so Marvel movies?
        • mackeye 17小时前
          i've tried not to
      • breppp 10小时前
        I am for decades watching movies generated with the sterility of CGI
      • yojo 20小时前
        Me? No. My kids? I think they already have. I don’t allow YouTube in our house, but they for sure watch slop with friends.
    • advisedwang 22小时前
      At the moment the duration of each shot is a major limitation. When that limitation gets solved is when we'll see actual disruption.
      • boredhedgehog 18小时前
        Average shot length is down to something like 3 seconds in modern cinema. That's a pretty low bar.
  • kermatt 14小时前
    > I can create more videos as soon as your limit resets. Check your usage in Settings.

    I have not used Gemini in a month.

  • amelius 18小时前
    What I'm hoping/waiting for is IMDB users creating alternative endings of movies.

    It could make the comments section even more fun.

  • jackson_mile 11小时前
    To be honest, I think the performance of Gemini Omni Flash is still not as good as Seedance 2.0. You can try using both models on this platform. https://omnivideoai.co
  • nl 15小时前
    Interestingly the `o` in GPT-o4 stood for Omni too (which I never realized until yesterday when reading random 3rd party documentation)
  • randomthoughts5 11小时前
    What's the end goal of video generation? It feels unnecessary. Text generation leads to AI that can replace workers. Video generation is bad and only for video content generation, like movie and tv show production?
  • dsign 21小时前
    So it's really good, and we have reason to believe, never again, anything that happens in a video. Unless there's a super-product somewhere to authenticate footage?
  • dwa3592 19小时前
    Even though I don't have words to express how impressive this capability looks. I am genuinely scared at the harmful use cases of this.
  • King-Aaron 14小时前
    The people that think this output looks good are the same people that "don't get" art.

    From a technical perspective, it's very impressive, no doubt. But from an artistic perspective I thought all of these examples on the site look bad.

  • az226 15小时前
  • andrewstuart 21小时前
    Who is creative enough to drive this in any meaningful way?

    Certainly not me - you have to be a great artist /designer to even imagine what to do with it.

    • mrandish 21小时前
      Back in 90s during the first wave of the desktop video revolution when desktop editing became possible and consumer camcorders got pretty good, there was a popular marketing slogan: "Now your imagination is the only limit."

      I used to joke that was the moment we discovered "for most people that's a pretty big limit."

  • uejfiweun 19小时前
    Does anyone else feel like Google is just always a dollar short and a day late here? Maybe not a dollar short, but it's like they've consistently been focused on the wrong thing. First they missed chatbots, now they're missing coding agents while they double down on chatbots and video gen (which OpenAI has already basically abandoned). Maybe this strategy is actually genius and I'm too stupid to grasp it.
    • jarjoura 12小时前
      Nano Banana Pro is still the industry standard as far as I’m concerned. I think giving a vision model spatial awareness is the next evolutionary step here, so I don’t think they’re behind at all.
  • vldszn 13小时前
    When I click the link, the website crashes on my iPhone 13 iOS Chrome lol